10 results

Filter by:

Framework (2)

Vulkan Code Sample Framework
The Adreno™ GPU Vulkan Code Sample Framework is a lightweight collection of C++ classes and sample projects to demonstrate Vulkan rendering features on the Qualcomm Snapdragon Adreno™ GPU.
OpenGL ES Code Sample Framework
This repository contains an OpenGL ES Framework for game and graphics developers to get up and running quickly for creating sample content and rapid prototyping. It is designed to be easy to build and have the basic building blocks needed for creating an Android APK with OpenGL ES functionality including an input system, as well as other helper utilities for loading resources, etc. This Framework has been extracted and is a subset of the Adreno GPU SDK.

Profiler (2)

Superluminal
Superluminal is a sampling profiler that displays data in a visual UI. Some of the features include High-frequency sampling, Kernel level stacks on Windows, Multithread Analysis and much more.
Type Profiler
Snapdragon® Profiler
Snapdragon® Profiler is profiling software that runs on the Windows, Mac, and Linux platforms and connects with devices powered by Snapdragon processors. Snapdragon Profiler allows developers to analyze CPU, GPU, DSP, memory, power, thermal, and network data, so you can find and fix performance bottlenecks.
Learn More

SDK (4)

Snapdragon® Game AI SDK
The Snapdragon Game AI SDK is Qualcomm’s first dedicated gaming toolkit, enabling developers to build real‑time, low‑latency, on‑device AI experiences on Snapdragon‑powered Android and Windows devices. It provides a set of local AI inference features optimized for Qualcomm’s Hexagon NPU and integrated with the Unreal Engine™ Andy Michel
Learn More
Snapdragon Spaces™ Compatibility Plugin for Android XR
A plugin for Unity to easily migrate your Snapdragon Spaces™ project to Android XR
Learn More
3D Audio Plugin For Unity
Sound design is an important part of creating the six degrees of freedom (6DoF) required for the best immersive experience for your users. The Qualcomm® 3D Audio Plugin is a binaural spatial audio plugin for Unity, ideal for XR(AR/VR) experiences and games.
Learn More
Qualcomm® Neural Processing SDK
An all-in-one SDK that supports heterogenous computing, system-level configurations and designed to direct AI workloads to all accelerator cores on our platforms. Provides developers flexibility, including inter-core collaboration support and other advanced features.

Software (2)

Snapdragon Occlusion Culling
CPU occlusion culling algorithm that is Neon optimized for Snapdragon platforms.
Snapdragon Game Super Resolution
Snapdragon™ Game Studios developed Snapdragon™ Game Super Resolution (Snapdragon™ GSR or SGSR), which integrates upscaling and sharpening in one single GPU shader pass.