Videos
Conferences/Talks
State of Compute: Maximizing Performance on Meta Quest
Better, faster, stronger. In this technical deep-dive, you’ll learn how to get the most performance out of Meta Quest 2, Quest Pro, and Quest 3. Create best-in-class titles with the latest performance tools, resources, and best practices.
The Bright Future of Mobile Ray Tracing in Unreal Engine
In this session, you’ll learn how the team at Snapdragon Studios enabled ray-traced soft shadows and Lumen global illumination on Adreno GPUs using Vulkan.
