Mar 22, 2006SAN DIEGO and BEDMINSTER, N.J.
Qualcomm products mentioned within this press release are offered by Qualcomm Technologies, Inc. and/or its subsidiaries.
Qualcomm Incorporated (Nasdaq: QCOM), a leading developer and innovator of Code Division Multiple Access (CDMA) and other advanced wireless technologies, and Verizon Wireless, the nation's leading wireless service provider, today announced that Verizon Wireless' V CAST service and Qualcomm's BREW® solution are helping meet the growing demand for high-quality mobile games. According to Verizon Wireless, the company saw a 36 percent growth in gaming downloads over the last year since launching premium 3D games as part of the V CAST service. Verizon Wireless' V CAST service, which leverages CDMA2000® 1xEV-DO technology and the BREW solution, provides a wide variety of compelling wireless data options for subscribers, moving beyond just traditional applications to include mobile video and music players, 3D games and other advanced applications. This new data indicates how Verizon Wireless' investment in its industry-leading wireless broadband network is leading to a significant uptake in high-quality mobile game downloads.
The combined capabilities of Qualcomm's 3D graphics-enabled MSM™ chipsets, the BREW solution and support for industry-standard OpenGL® ES APIs offers game publishers and developers an efficient, flexible and high performance solution for creating the most advanced mobile games for mass market phones. Currently there are more than 40 3D games available on V CAST, retailing between $7.49 and $12.99 per title for unlimited gameplay or between $2.49 and $4.99 for a monthly subscription. When these games are delivered over a high-speed network, such as Verizon Wireless' CDMA2000 1xEV-DO-based national network, subscribers can rapidly access much larger and more compelling titles, generating excitement in the gaming community as well as significantly more revenue across the value chain.
“The availability of true 3G services through V CAST has proven to be a key differentiator for Verizon Wireless in continuing to offer the most compelling products to our loyal customers,” said Jim Straight, senior vice president of wireless Internet and multimedia for Verizon Wireless. “With so many active V CAST customers already enjoying high quality 3D games, music and video services over high-speed connections, we have no doubt that the service will continue to gain momentum as the technology curve accelerates and consumer demand for exciting mobile 3D titles increases.”
“We applaud Verizon Wireless' commitment to offering cutting-edge and in-demand mobile games to its subscribers,” said Mitch Lasky, senior vice president of EA Mobile. “At EA, we are committed to publishing the world's most exciting mobile titles including Need For Speed™ Most Wanted and Madden NFL 06 for V CAST. From a development standpoint, a high-speed data service like V CAST and the BREW solution make it possible for us to create and deliver feature-rich 3D games that boast dazzling graphics and multiplayer functionality.”
“Verizon Wireless' success with its V CAST service further validates the benefits of launching rich and robust value-added services enabled by the BREW solution,” said Peggy Johnson, president of Qualcomm Internet Services. “The demand for high-quality applications and content by wireless subscribers, and the efforts Verizon Wireless has taken to deliver these services, has proven beneficial to the other key members of the wireless value chain, including publishers, developers and device manufacturers.”
About the BREW solution
The BREW solution drives the discovery and delivery of wireless data services. BREW customers can benefit from several offerings which include: uiOne™ for rich, integrated and dynamic user experiences with fast access to high revenue services on wireless devices; deliveryOne™ for differentiated and tightly integrated, operator managed support and delivery of advanced wireless data content and services; and marketOne™ for a quick-to-market, hosted, scalable content delivery service that includes media titles, flexible management and monetization, content provider settlement and business intelligence services. Qualcomm offers this comprehensive set of BREW offerings to meet the distinct needs of companies delivering mobile products and services around the world.
About Verizon Wireless
Verizon Wireless owns and operates the nation's most reliable wireless network, serving 51.3 million voice and data customers. Headquartered in Bedminster, N.J., Verizon Wireless is a joint venture of Verizon Communications (NYSE:VZ) and Vodafone (NYSE and LSE: VOD). Find more information on the Web at www.verizonwireless.com. To preview and request broadcast-quality video footage and high-resolution stills of Verizon Wireless operations, log on to the Verizon Wireless Multimedia Library at www.verizonwireless.com/multimedia.
About Electronic Arts
Electronic Arts (EA), headquartered in Redwood City, Calif., is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal 2005, EA posted revenues of $3.1 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
Qualcomm Incorporated (www.qualcomm.com) is a leader in developing and delivering innovative digital wireless communications products and services based on CDMA and other advanced technologies. Headquartered in San Diego, Calif., Qualcomm is included in the S&P 500 Index and is a 2005 FORTUNE 500® company traded on The Nasdaq Stock Market® under the ticker symbol QCOM.
Except for the historical information contained herein, this news release contains forward-looking statements that are subject to risks and uncertainties, including the Company's ability to successfully design and have manufactured significant quantities of CDMA components on a timely and profitable basis, the extent and speed to which CDMA and the BREW solution are deployed, change in economic conditions of the various markets the Company serves, as well as the other risks detailed from time to time in the Company's SEC reports, including the report on Form 10-K for the year ended September 25, 2005, and most recent Form 10-Q.