Windows Phone 7 Game Development with XNA
This session will cover the development of a 2D game for the Windows Phone using XNA. The session will touch on how to make a game work without a keyboard, mouse, or gamepad by using the accelerometer and touch screen. It will also cover some best practices in game development for small form factor devices, and conclude with some great resources to find more information.
Publish Date: Jun 29, 2011