Snapdragon Lab: Game Audio for Android Using OpenSL ES

This deep dive session will educate developers on how to enable low-latency audio and advanced audio effects on Android. Game audio on Android has lagged and this has prevented developers from porting their iOS games. Google added some OpenSL ES effects in Gingerbread, but Qualcomm and SRS Labs have gone further – enabling the complete OpenSL ES framework on Android.

Publish Date: Aug 1, 2011

Length: 19:22

©2020 Qualcomm Technologies, Inc. and/or its affiliated companies.

References to "Qualcomm" may mean Qualcomm Incorporated, or subsidiaries or business units within the Qualcomm corporate structure, as applicable.

Qualcomm Incorporated includes Qualcomm's licensing business, QTL, and the vast majority of its patent portfolio. Qualcomm Technologies, Inc., a wholly-owned subsidiary of Qualcomm Incorporated, operates, along with its subsidiaries, substantially all of Qualcomm's engineering, research and development functions, and substantially all of its products and services businesses. Qualcomm products referenced on this page are products of Qualcomm Technologies, Inc. and/or its subsidiaries.

Materials that are as of a specific date, including but not limited to press releases, presentations, blog posts and webcasts, may have been superseded by subsequent events or disclosures.

Nothing in these materials is an offer to sell any of the components or devices referenced herein.