Ray Tracing with Global Illumination
Authentic immersion—with lifelike, multi-source lighting— is enabled by Hardware-Accelerated Ray Tracing with Global Illumination, a first-in-mobile feature brought to you by Unreal Engine 5.2. Harness life-like reflections, shadows, and illuminations in real time.
With Snapdragon Elite Gaming features like Ray Tracing Position Fetch, we can harness life-like reflections, shadows, and illuminations in real time, reducing memory bandwidth by 40% and improving performance by 20%.
