Qualcomm Incorporated (Nasdaq: QCOM), a leading developer and innovator of advanced wireless technologies and mobile data solutions, today announced that the worldwide community of BREW publishers and developers has now earned more than $1 billion from the sale of BREW applications and services since the first commercial deployment of BREW services in November 2001. The announcement marks a significant milestone for the wireless data industry, underscores the continued growth of BREW offerings and solutions in markets around the world, and validates the lucrative global market opportunity that exists for publishers and developers to bring compelling services to wireless consumers.
“During the past five years, we are proud to have grown the BREW solution into a global premier wireless data service, and the $1 billion earned by BREW publishers and developers is a testament to the innovation they have shown in bringing valuable, relevant wireless services to market,” said Bob Briggs, senior vice president and general manager, BREW for Qualcomm Internet Services. “As Qualcomm continues to evolve BREW, bringing our offerings and Signature Solutions to new customers and new markets, these same developers and publishers will be the lifeblood of BREW's continued growth. We look forward to collaborating with them and continuing our mutual success.”
“As a developer of BREW games for many years, Ideaworks3D has been able to capitalize on numerous trends and changes in the industry, including the proliferation of 3D mobile games. BREW has been instrumental in getting us there and helping drive our success,” said Alex Caccia, CEO of Ideaworks3D. “BREW has proven to be a fantastic platform for building native, high-performance 3D games. By ensuring early and comprehensive optimization of our Airplay™ mobile game development and deployment solution for BREW, we have been able to develop some of the best possible mobile games for leading global publishers such as EA, Eidos, Glu Mobile and Square Enix.”
BREW has been commercially deployed by wireless operators in 31 countries around the world. Recent agreements have expanded BREW's reach into new markets, including Europe. In September 2006, O2 in the U.K. announced the availability of Europe's first handset based on Qualcomm's uiOne™ offering. In December 2006, Italy's Telecom Italia launched a variety of new mobile games via the BREW Gaming Signature Solution and gave subscribers access to 'Idle Mode' services, downloadable 'Themes' and direct access to content using the uiOne offering.
Earnings figures were calculated based on payments made by Qualcomm to BREW publishers and developers and on reports from certain BREW operators reflecting what they had directly paid their publishers and developers.
BREW solutions change the way people relate to wireless data services. By enabling the discovery and delivery of high-value content, BREW creates opportunities for the wireless industry to enhance consumers' mobile data experience. Qualcomm's comprehensive and targeted BREW Signature Solutions offer reduced time to market and lower capital investment for companies providing mobile products and services. Customers can also benefit from several modular BREW offerings, including uiOne, deliveryOne™ and QPoint™, which provide the foundation for customer-differentiated wireless data capabilities.
Qualcomm Incorporated (www.qualcomm.com) is a leader in developing and delivering innovative digital wireless communications products and services based on CDMA and other advanced technologies. Headquartered in San Diego, Calif., Qualcomm is included in the S&P 500 Index and is a 2006 FORTUNE 500® company traded on The Nasdaq Stock Market® under the ticker symbol QCOM.