Mar 7, 2005SAN FRANCISCO
Qualcomm products mentioned within this press release are offered by Qualcomm Technologies, Inc. and/or its subsidiaries.
Qualcomm Incorporated (Nasdaq: QCOM), pioneer and world leader of Code Division Multiple Access (CDMA) digital wireless technology, today announced significant BREW publisher and developer support for the creation of wireless 3D games optimized for the Mobile Station Modem™ (MSM™) Enhanced Multimedia Platform chipsets. Qualcomm’s industry-leading MSM Enhanced Multimedia Platform chipset solutions provide support for industry-standard OpenGL® ES 3D APIs, enabling fully featured, high-performance 3D games for 3G CDMA2000® and WCDMA devices.
Qualcomm’s MSM6550™ and MSM6275™ Enhanced Multimedia Platform chipsets are currently sampling with numerous handset manufacturers, and provide support for BREW and non-BREW based applications. In late 2005 the first MSM6550-powered phones are expected to hit the market. Advanced 3D content is also commercially available now, leveraging the capabilities of the BREW solution and the MSM6500™ Multimedia Platform to deliver an unparalleled 3D gaming experience to today’s wireless consumers.
Leading BREW publishers and developers that have announced their plans to support the upcoming MSM6550 chipset include: Activision, Inc., ATARI, Inc., Bandai America Inc., Capcom Entertainment Inc., Com2uS Corporation, Digital Bridges, Digital Chocolate, Eidos, Fathammer Ltd., Gameloft, HI Corp, Hudson Entertainment, Ideaworks3D, iFone, Infospace Mobile, IN-FUSIO Inc., JAMDAT, Konami Digital Entertainment, Inc., Machineworks Northwest LLC, MFORMA, Mobliss®, Namco America Inc., Sandcastle Games, SkyZone Entertainment, Sony Pictures Mobile, Sorrent, Inc., Square Enix, Inc., Superscape PLC, TAITO CORPORATION, Tecmo Mobile, THQ Wireless, Upstart Games and Walt Disney Internet Group.
“We are thrilled with the enthusiastic support we’re receiving from BREW publishers and developers from around the world that are creating 3D games optimized for Qualcomm’s MSM6550 Enhanced Platform chipset and the BREW solution,” said Mike Yuen, director of the gaming group, Qualcomm Internet Services. “As 3D graphics capabilities combined with high-speed networks for over-the-air delivery of larger more compelling games continue to ramp up, we are seeing content quality rise to a whole new level.”
“We expect interest in our ‘Tony Hawk’s Pro Skater’ game to continue to grow when the new optimized version becomes available in the marketplace,” said Dave Anderson, senior director of business development, Activision Inc. “We see unlimited potential as the features and functionality of wireless games rapidly advance. Qualcomm’s multi-layered approach to 3D gaming continues to emphasize how focused the company is on driving innovation in wireless games.”
“As we continue to create franchises in mobile that are being ported to other platforms, it is important for us to maintain the quality of our 3D titles,” said Eric Albert, director of sales, Gameloft. “The combination of Qualcomm’s powerful chipset, the BREW development environment, and the BREW marketplace will enable us to quickly bring these new, high-end 3D games to the wireless market in an overall package that satisfies the needs of our end users. We’re already developing some of our most popular games such as ‘Ghost Recon’ and ‘Asphalt: Urban GT’ using these advanced capabilities.”
“Increasingly sophisticated 3D graphics and hardware performance of Qualcomm’s new chipset will change the landscape of the wireless gaming industry and we are thrilled to be an early pioneer in the next phase of wireless game development,” said John Greiner, CEO, Hudson Entertainment. “Based on our experience and success with BREW, we’ve been able to hit the ground running in the development of our ‘Z-Race’ 3D game being optimized for Qualcomm’s MSM6550 chipset.”
“Over the last three years, we have developed many successful games using BREW,” said Mitch Lasky, chairman and CEO of JAMDAT. “The launch of our 3D BREW games, including ‘Tony Hawk’s Pro Skater,’ extends our leadership position in the fast-growing wireless games market. The advanced technologies offered by Qualcomm continue to fuel JAMDAT’s ability to innovate and deliver the best wireless gaming experiences for our customers.”
“As Qualcomm continues to drive the wireless gaming industry forward with ever more advanced technology such as 3D graphics and high speed networks, we look forward to strengthening our partnership with Qualcomm as we bring our finest titles to market,” said Joe Morris, executive director of mobile content, Konami Digital Entertainment Inc. “The combination of the Enhanced Platform chipsets and BREW make for a powerful development platform.”
“Being a pioneer in 3D graphics for console games, we have always been searching for a technological solution that would allow us to bring the same quality of graphics to mobile phones,” said Ichiro Otobe, president and COO of Square Enix Inc. “With Qualcomm’s advanced chipsets and the BREW solution, we feel confident that we will finally be able to deliver high quality 3D games on mobile phones to our loyal and dedicated fans.”
“We have been developing on the BREW platform for some time now and find it to be a very capable and feature rich development platform for our games,” said Stuart Platt, director of product development, THQ Wireless. “As we move into 3D we look forward to working with Qualcomm and their Enhanced Multimedia Platform chipsets to bring to market the highest performing games possible.”
“We are experiencing great results in our development of our 3D BREW games,” said Larry Shapiro, EVP and GM of North American Mobile, Walt Disney Internet Group. “Clearly, sophisticated technologies such as 3D represent the future of the industry and I think the support Qualcomm is putting behind these technologies is great for this emerging industry.”
Qualcomm’s BREW solution is designed to meet the distinct and varied needs of wireless operators, handset manufacturers, publishers, developers and end users around the world. BREW products and services include: an open, extensible client platform that supports robust system and application software including personalized and branded user interfaces for mass market devices; a J2EE™-based, modular distribution system that enables the delivery of content, applications and user interfaces to wireless devices across all air interfaces; a dedicated professional services team that supports the integration of customized implementations; and the wireless industry’s first global marketplace to support the monetization of applications and services developed in all programming languages. The BREW ecosystem can make your wireless visions a reality.
The MSM6550 chipset is part of Qualcomm’s Enhanced Multimedia Platform, which includes the MSM6150, MSM6275, MSM6280™, MSM6550 and MSM6800™ solutions –
integrated chipsets with support for all major air interfaces that deliver increased processing power with lower battery consumption to drive the global demand for enhanced-multimedia products and services. The Enhanced Multimedia Platform chipsets include the same multimedia and graphics acceleration and are software compatible to promote portability of advanced multimedia applications between Enhanced Multimedia-enabled handsets.
Qualcomm Incorporated (www.qualcomm.com) is a leader in developing and delivering innovative digital wireless communications products and services based on the Company’s CDMA digital technology. Headquartered in San Diego, Calif., Qualcomm is included in the S&P 500 Index and is a 2004 FORTUNE 500® company traded on The Nasdaq Stock Market® under the ticker symbol QCOM.
Except for the historical information contained herein, this news release contains forward-looking statements that are subject to risks and uncertainties, including the extent and speed to which the BREW solution is adopted and deployed, change in economic conditions of the various markets the Company serves, as well as the other risks detailed from time to time in the Company’s SEC reports, including the report on Form 10-K for the year ended September 26, 2004, and most recent Form 10-Q.