Nov 15, 2017
Qualcomm products mentioned within this post are offered by Qualcomm Technologies, Inc. and/or its subsidiaries.
Today is an important milestone for VR in China. One of the VR industry leaders, Vive, has announced that they are extending their product line, vast content library, and open platform offering to Mobile VR, with the newly launched Vive Wave VR open platform, and also the Vive Focus standalone VR headset, powered by the Qualcomm Snapdragon 835 VR Platform. They will be offering the Vive Wave platform for OEMs to implement on their devices to help stimulate the VR ecosystem in China and reach more consumers.
It is already widely recognized that mobile is going to drive the next wave of innovations in XR (VR and AR). Consumers want low-friction experiences, ease of use and installation, and high performance in affordable devices — attributes that the mobile industry has consistently shown to offer given its scale, speed of innovation, and low-power. Mobile VR can be realized with either smartphone slot-in viewers or standalone head-mounted displays (HMDs but also called all-in-one).
The Wave VR SDK offers an open interface that enables interoperability between numerous mobile VR headsets and accessories, with Viveport as the content platform for compatible devices. This allows VR content developers to efficiently and attentively develop content while offering them a broad reach of potential customers across multiple vendors. Meanwhile, hardware vendors are able to focus on true device innovation versus fundamental VR optimization, with access to much needed high-quality VR content through the Viveport platform. Interested Vive Wave developers who didn’t come to the event can directly apply online at Vive’s developer portal.
Qualcomm Technologies has been working on mobile VR in China for the past several years. From the beginning, we recognized the tremendous growth opportunity in the region and started working to grow the ecosystem with OEMs, ODMs, developers and content providers, independent hardware and software vendors, accessory manufacturers, and business verticals. However, as with most new revolutionary products, the speed of progress was hampered due to multiple and conflicting platforms and lack of available and compelling content and apps.
As strong believers in the potential of XR as the next generation of mobile experiences and in the adoption rate in China, we started working with HTC Vive to fulfill the missing gaps and ultimately improve and expand the experiences to consumers. We found great synergies between what Qualcomm Technologies had to offer with its mobile SoCs, VR software, and HMD Accelerator Program, and Vive’s VR open platform including the new Vive Wave VR SDK, Viveport content platform, and their vast developer community.
HTC also announced Vive’s first standalone VR headset for the China region: the Vive Focus. This exciting device represents the core essence of the superior integrated mobile VR experience, designed to provide ease of use with no cable or complex setup, “world-scale” tracking with 6-degree of freedom (6DOF) motion tracking, and a high-resolution AMOLED screen. It is powered by the advanced features of the Snapdragon 835 VR platform and utilizes the Vive Wave platform, including a rich library of VR content available on the Viveport. Over 35 Chinese and global content developers have already built VR content optimized for Vive Wave and more are expected for the product launch.
“With Vive Focus, we are excited to now be able to bring high-quality 6Dof VR experiences, which were previously only available on tethered devices, to a more convenient and portable form factor,” said Alvin Wang Graylin, China Regional President of Vive, HTC.
Numerous OEMs have already expressed interest in working with the Vive Wave platform, some of them announced today as well, and additional device launches are expected in 2018. For additional information, please visit Vive Wave VR SDK and Vive Focus websites.