Back to All
OnQ Blog

HDR displays are the next step toward true-to-life visuals

The progression toward true-to-life visuals has been on a rapid pace for many years. Although much of the focus has been on increasing pixel resolution and supporting faster refresh rates to achieve a more immersive experience, pixel quality improvements are also paying massive dividends. If you attended CES 2017, you know it was difficult to go anywhere on the show floor and not be awestruck vibrant screens with fantastic color, brightness, and contrast. The common theme was High Dynamic Range (HDR). To be clear, we are not talking about HDR capture, which most consumers are aware of as a camera feature. We are talking about a change in the content and, importantly, both the processing and display panels that allow for HDR visuals on our screens. So what’s the big deal about HDR?

HDR images and videos are visually stunning since they are much more realistic and immersive. HDR gives us the brightest brights and darkest darks. It allows us to see details in the shadows and not have the whole image washed out by one bright object. It gives us smooth color transitions rather than color banding. HDR simply offers us a closer representation of how the real world looks.

Qualcomm-image

In the image above, you can see how the “HDR OFF” side (in comparison with “HDR ON”) fails to show the detail in the shadows (the rock wall close to the water) and provides less vibrant colors (the rock wall and the water). Three technology vectors are essential for HDR to increase visual quality and make sure that every pixel counts.

  • Contrast and brightness means that you get brighter whites and darker blacks closer to the brightness of real life.
  • Color gamut can be thought of as the range of colors. It is a subset of visible colors that can be accurately captured and reproduced by either graphics, photography, or displays.
  • Color depth is the number of gradations in color that can be captured and displayed. It is associated with the bits per pixel.
Qualcomm-image

Achieving realistic HDR is challenging since real-life brightness has a wide dynamic range that is hard to capture and replicate. For example, the luminance of the sun is approximately 1 billion nits (a measure of brightness), while the luminance of starlight is around 0.001 nits. This huge variation means that the dynamic range of light in the real world is approximately 10^12 to 1 (or 1 trillion to 1).

For our devices, the camera attempts to capture the real-world light, and the display attempts to replicate it—but they both fall short. Camera sensors typically have a dynamic range of less than 1000 to 1 for a single still image capture. Modern LCD displays used in smartphones typically support luminance values only in the range of 500 to 0.1 nits. Human vision, on the other hand, is quite large and can accommodate a dynamic range of approximately 10,000 to 1 in a single view and 1,000,000 to 1 in a dynamic view. In other words, our eyes can see the difference.

It’s not just brightness. Our devices can’t capture and replicate all the colors in the real world. Devices and video systems up to now have been based on the BT.709 and BT.601 color spaces, which contain only a small percentage (about 33.5%) of all visible colors.

HDR10 is the next step toward true-to-life visuals. The HDR10 specification has a variety of requirements, specifying minimum requirements for the actual content and the visual processing. ULTRA HD PREMIUM, which is the brand name consumers will most likely encounter when shopping for a device, requires HDR10 and in addition sets requirements for the actual display.

HDR10 requires visual processing enhancements to the three essential technology vectors of HDR:

  • Contrast and brightness: HDR10 supports a new electro optical transfer function (EOTF) that expands the maximum brightness from 100 nits to 10,000 nits.
  • Color gamut: HDR10 supports a wider color gamut defined by BT.2020. BT.2020 represents 57.3% of the visible color spectrum as opposed to the 33.5% covered by the previous standards, BT.709 and BT.601.
  • Color depth: HDR10 supports 10 bits per color channel (red, green, and blue) for a total of 30 bits per pixel, which means the ability to represent over a billion colors. Compared to 8-bit color channels of the previous standard, HDR10 offers up to 64x more colors, which is most useful for smooth color transitions to remove banding.

As a side note, HDR10 also requires support of HEVC Main 10 video decode.

So why are we talking about HDR10? The technologies and ecosystem are aligning to make HDR10 possible. In terms of key ecosystem drivers, devices such as TVs, and content such as movies and TV shows from Netflix and Amazon, are already available. On the technology side, we’ve seen exponential improvements in many technologies to make HDR10 possible, such as multimedia technologies (graphics, video, image, and display processing), displays (increased pixel density, viewing angles, and color gamut), and power efficiency.

Qualcomm Technologies is playing a large role in making HDR10 possible. The Qualcomm Snapdragon 835 processor supports HDR10 video decoding all the way out to the display for richer, truer colors — in other words we are ULTRA HD PREMIUM ready. To efficiently enable HDR10 within the constraints of mobile devices, Snapdragon 835 takes a heterogeneous computing approach.

Heterogeneous computing utilizes specialized engines across the SoC for efficient processing, providing high performance at low power and thermals. On Snapdragon 835, just about the entire SoC is used to execute the various HDR tasks, such as the Qualcomm Adreno 540 GPU for graphics processing, the Video Processing Unit for HEVC Main 10 video profile support with metadata processing, and the Display Processing Unit for both color processing (tone and gamut mapping) and native 10-bit color BT.2020 support over HDMI, DisplayPort, & DSI displays.

We’re excited about HDR10 since it will enhance the visual quality on all the screens in our lives, from smartphones and tablets to VR headsets and TVs. HDR10 will bring us one step closer to our ultimate goal: visuals so vibrant that they are eventually indistinguishable from the real world.

Want to learn more?

Qualcomm Snapdragon and Qualcomm Adreno are products of Qualcomm Technologies, Inc.

Opinions expressed in the content posted here are the personal opinions of the original authors, and do not necessarily reflect those of Qualcomm Incorporated or its subsidiaries ("Qualcomm"). The content is provided for informational purposes only and is not meant to be an endorsement or representation by Qualcomm or any other party. This site may also provide links or references to non-Qualcomm sites and resources. Qualcomm makes no representations, warranties, or other commitments whatsoever about any non-Qualcomm sites or third-party resources that may be referenced, accessible from, or linked to this site.

About the Author
Pat Lawlor
Pat LawlorDirector, Technical Marketing, Qualcomm Technologies, Inc.
Qualcomm relentlessly innovates to deliver intelligent computing everywhere, helping the world tackle some of its most important challenges. Our leading-edge AI, high performance, low-power computing, and unrivaled connectivity deliver proven solutions that transform major industries. At Qualcomm, we are engineering human progress.

Stay connected

Get the latest Qualcomm and industry information delivered to your inbox.

Subscribe
Manage your subscription

© Qualcomm Technologies, Inc. and/or its affiliated companies.

Snapdragon and Qualcomm branded products are products of Qualcomm Technologies, Inc. and/or its subsidiaries. Qualcomm patented technologies are licensed by Qualcomm Incorporated.

Note: Certain services and materials may require you to accept additional terms and conditions before accessing or using those items.

References to "Qualcomm" may mean Qualcomm Incorporated, or subsidiaries or business units within the Qualcomm corporate structure, as applicable.

Qualcomm Incorporated includes our licensing business, QTL, and the vast majority of our patent portfolio. Qualcomm Technologies, Inc., a subsidiary of Qualcomm Incorporated, operates, along with its subsidiaries, substantially all of our engineering, research and development functions, and substantially all of our products and services businesses, including our QCT semiconductor business.

Materials that are as of a specific date, including but not limited to press releases, presentations, blog posts and webcasts, may have been superseded by subsequent events or disclosures.

Nothing in these materials is an offer to sell or license any of the services or materials referenced herein.