Oct 24, 2014
Qualcomm products mentioned within this post are offered by Qualcomm Technologies, Inc. and/or its subsidiaries.
Did you know you can now build applications like these for see-through digital eyewear?
These immersive experiences are a perfect fit for see-through digital eyewear, which is why we announced the Qualcomm® Vuforia™ SDK for Digital Eyewear. It leverages the powerful vision capabilities of our popular Vuforia SDK, which has a global ecosystem of more than 100,000 registered developers and has powered more than 10,000 Android and iOS mobile apps.
At Uplinq™ 2014, Qualcomm’s annual mobile developer conference, Vuforia Product Manager Giuliano Maciocci and Principal Engineer Andrew Everitt presented “Bringing Mobile Vision to Wearables,” explaining the technical challenges, key use cases and hardware platforms involved in implementing computer vision (CV) and AR on stereoscopic displays right in front of people’s eyes. Here are some of the highlights of their presentation.
Challenges Of Line-Of-Sight Content In See-Through Digital Eyewear
First, Giuliano emphasized that see-through, stereoscopic digital eyewear is a very different paradigm for a developer than a small mobile screen in a corner of the user’s vision. Stereo, stereoscopic digital eyewear in fact presents the key challenge of precisely aligning content – be it context-aware instructions, callouts, or 3D models, – in a direct line between the eye and a real-world physical target, in a way that accommodates to each user’s eyes.
As manufacturers like Epson, Samsung and ODG blaze the trails of digital eyewear, Giuliano explained the technical obstacles that Vuforia SDK for Digital Eyewear overcomes so that developers can focus on simply displaying content:
Under The Hood – How We Do It
Vuforia for Digital Eyewear addresses all of those challenges for both users and developers. We’ll cover three of its main features in this post, then point you to the presentation video for more information.
We’ve designed all the features in the Vuforia SDK for Digital Eyewear so that you don’t have to worry about a comfortable user experience. You can just focus on content.
The Digital Eyewear Experience Zone at Uplinq 2014 included demonstrations of the Vuforia SDK for Digital Eyewear on the Epson Moverio BT-200, the ODG R-7 (powered by the Qualcomm Snapdragon™ 805 processor) and the Samsung Gear VR Innovator Edition. The demonstrations showcased use cases spanning from machine maintenance to interactive gaming, as well as hybrid AR/VR experiences.
The use cases are real and the technology is ready. Are you?