Solving the key XR technology challenges ahead.

Achieving our vision of sleek, comfortable, and fashionable XR glasses that are immersive, intelligent, and always connected is extremely challenging. There are various technical problems that need to be solved for XR to reach mainstream adoption.

Display

XR needs a disruptive revolution in display technology to show richer visual content, and to switch seamlessly between real and virtual worlds. 

Common illumination

Making virtual objects in augmented worlds indistinguishable from real objects is a tremendous challenge, especially under diverse lighting conditions.

Power and thermal

Meeting the always-on, compute-intensive workloads of XR within the power and thermal constraints of sleek XR glasses is very challenging.

Connectivity

Seamless and ubiquitous connectivity to the internet and cloud services is required for XR to reach its full potential. 

Motion tracking

Intelligent on-device tracking of our head, hands, and eyes is required to interact intuitively with our XR glasses and create immersion. 

Our technologies make immersive mobile experiences possible.

Virtual reality

See how our technologies are making fully immersive, seamless, mobile VR experiences a reality.

Augmented reality

Read about our vision for the future of mobile AR, which enables endless possibilities in an augmented world.

Immersive technology

Discover how the three pillars of immersive technology work together to make immersive experiences on mobile devices feel as real as possible.

The latest

Videos

Webinar: Boundless Mobile XR Over 5G

Sep 25, 2018

1:00:40

Webinar - The Mobile Future of Extended Reality

May 14, 2018

57:25

Snapdragon 821 processor: powering the new ASUS ZenFone AR

Jan 4, 2017

1:05

Augmented Reality to Enhance Education in San Diego

Jun 7, 2013

3:26

MURALI: Engineer, R&D / Augmented Reality

Mar 8, 2012

1:36

The Future of Innovation: Steve Mollenkopf

Jan 20, 2012

1:53

CES Keynote Recap from Qualcomm's Paul Jacobs

Jan 12, 2012

4:05

CES 2012 Opening Keynote: Qualcomm Chairman and CEO Dr. Paul Jacobs

Jan 11, 2012

1:21:15

GA Tech: Qualcomm's Augmented Reality SDK

Nov 23, 2011

1:05

Qualcomm AR SDK Dominoes Sample App

Oct 7, 2011

1:07

Qualcomm AR SDK Virtual Buttons Sample App

Oct 7, 2011

0:51

Qualcomm AR SDK Multi Targets Sample App

Oct 7, 2011

0:48

Qualcomm AR SDK Frame Markers Sample App

Oct 7, 2011

1:03

Qualcomm AR SDK Image Target Sample App

Oct 7, 2011

0:46

Pixel Punch: Qualcomm's Augmented Reality SDK

Sep 16, 2011

1:16

Qualcomm's Augmented Reality at the Fleet Science Center - Balboa Park

Aug 11, 2011

1:43

Snapdragon Lab: Developing with the Qualcomm Augmented Reality SDK

Jul 26, 2011

21:08

Tutorial: Qualcomm's Augemented Reality SDK

Jul 25, 2011

31:11

Defiant Development: Qualcomm's Augmented Reality SDK

Jul 25, 2011

1:51

Developing with Qualcomm's Augmented Reality Platform

Jun 29, 2011

44:02

Qualcomm Augmented Reality Sample Apps

May 19, 2011

3:50

Qualcomm Augmented Reality Challenge Winners

Apr 12, 2011

2:21

Conversations with Paul – Live from MWC 2011

Mar 1, 2011

2:38

Rock 'Em Sock 'Em Robots Test Mobile AR App

Feb 16, 2011

0:55

Winning App: Augmented Reality Developer Challenge 2010

Feb 15, 2011

0:37

Augmented Reality Developer Challenge 2010 Sizzle Reel

Feb 14, 2011

3:12

Imagine All the Possibilities with Augmented Reality

Jan 7, 2011

2:29