Effective October 1, 2012, QUALCOMM Incorporated completed a corporate reorganization in which the assets of certain of its businesses and groups, as well as the stock of certain of its direct and indirect subsidiaries, were contributed to Qualcomm Technologies, Inc. (QTI), a wholly-owned subsidiary of QUALCOMM Incorporated. Learn more about these changes

Speakers

Building Your Vision with Qualcomm’s Mobile Augmented Reality (AR) Platform: AR on Mobile Devices

Daniel Wagner

Engineer, Principal

<p><b><span style="color:black">Building Your Vision with Qualcomm&rsquo;s Mobile Augmented Reality (AR) Platform: AR on Mobile Devices</span></b><br /> <br /> <span style="color:black">Daniel Wagner, Qualcomm Austria Research Center</span><br /> <span style="color:black">Istvan Barakonyi, Qualcomm Austria Research Center</span><br /> <span style="color:black">Istvan Siklossy, Qualcomm Austria Research Center</span><br /> <span style="color:black">Jay Wright, Qualcomm Inc.</span><br /> <span style="color:black">Roy Ashok, Qualcomm Inc.</span><br /> <span style="color:black">Serafin Diaz, Qualcomm Inc.</span><br /> <span style="color:black">Blair MacIntyre, Georgia Tech</span><br /> <span style="color:black">Dieter Schmalstieg, TU Graz</span><br /> <br /> <b><span style="color:black">Tutorial topics</span></b> <br /> <ul> <li><span style="color:black">Welcome, Introduction and Overview (15 min)</span></li> <li><span style="color:black"> Overview of Mobile Augmented Reality (50 min)</span></li> <li><span style="color:black">Introduction to Qualcomm's AR Platform – Features and Usage Scenarios: (15 min)</span></li> <li><span style="color:black">Developing Mobile AR applications using Qualcomm's Unity Extension (45 min)</span></li> <li><span style="color:black">Introduction to the native API of Qualcomm’s AR SDK (45 min)</span></li> <li><span style="color:black"> Cross Platform Development with the Native Qualcomm AR SDK (45 min)</span></li> <li><span style="color:black">New Features of Qualcom AR 1.1 – An Outlook (30 min)</span></li> <li><span style="color:black"> Introduction to FastCV: Highly Optimized Computer Vision Library for Mobile Devices (60 min)</span></li> <li><span style="color:black">Mobile AR in Games - Considerations for AR game design: (60 min)</span></li> </ul>

9:00 AM

International Symposium on Mixed and Augmented Reality

Oct 26-29, 2011