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March 2011 (13)

Skate to Where the Puck is Going to Be: Three Reasons to Adopt WebGL

“I skate to where the puck is going to be, not where it has been.” Ice hockey great Wayne Gretzky said that, and that’s how I feel about the momentum behind WebGL. I think that this web-based graphics library is going to help tear down the walls that separate native app developers from web app developers today and allow them to inhabit the same world.

Mar 28, 2011 by Sayeed Choudhury

3G Technology Improves Education in Indonesia

On March 3, I participated in a Computer Lab Sustainability Showcase and Awards Ceremony in Jakarta, which celebrated the success and completion of Wireless Reach’s first ever project. Wireless Reach is a strategic program that brings wireless technology to underserved communities globally and, through its work with partners, invests in projects that foster entrepreneurship, aid in public safety, enhance the delivery of health care, enrich teaching and learning and improve environmental sustainability.

Mar 24, 2011 by Harry Nugraha

ELDs and EOBRs – What’s the Difference?

Part of the fun of technology is getting a new vocabulary of acronyms. The latest for automated driver logs is ELDs – or electronic logging devices. According to some reports, ELDs are not only better than Electronic On-board Recorders (EOBRs), but they cost less. That’s progress! This does raise a question, though: Where do these terms come from? I did some research, and the number of terms that may also apply to ELD and EOBR type devices is more than you might expect.

Mar 24, 2011 by Dave Kraft

Application Downloads

We’ve previously written about the central role that 3G networks will play in enabling the Internet of Everything and in helping to future-proof embedded products and solutions. And while the core benefits of mobile broadband networks for smart services remain the same (e.g., extensive coverage, low latency for real-time communications, higher levels of security, faster data rates for high-bandwidth applications, lower cost per bit, etc.), there’s a new capability emerging within this space that could have an even greater impact: application downloads.

Mar 21, 2011 by Greg Le Beau

Qualcomm Shows Strong Support of the Mobile 3D Gaming Ecosystem at GDC

Qualcomm has been clearly demonstrating its support of the entire mobile 3D gaming ecosystem at recent conferences like this month’s Game Developers Conference (GDC) in San Francisco. This support showed up as a press release with Gameloft; a new video with Gameloft and NAMCO BANDAI Games America; joint marketing activities with Sony Ericsson around their new PlayStation Certified Xperia Play device; a GDC speaker session featuring presentations by leading mobile developers Southend Interactive and Polarbit; a new Snapdragon mobile 3D gaming ecosystem video and a very well-attended and well-received party at Ruby Skye !

Mar 18, 2011 by Brent Sammons

New Course at UC Berkeley Changes the Course for Product Design

As the students of UC Berkeley converged back on campus this semester (Spring 2011), a new course taught by Tom McKeag titled, "How Would Nature Do That?" appeared in their elective offerings from the College of Natural Resources. The course is focused on biomimicry, the study of nature to find solutions that are typically both more resource efficient and environmentally sustainable than standard solutions.

Mar 11, 2011

The Evolving Smartphone Segment – Post MWC Announcements

After returning from Barcelona, I have been able to give more thought to the different smartphones that were announced and exhibited at the show. And while the Nokia and Microsoft announcement on the Friday prior to the show seemed to steal some of the headlines, there was no shortage of new launches at the event.

Mar 9, 2011 by Pete Lancia

EOBR Mandate? Think Bigger.

The EOBR mandate appears like it is going to happen. The FMCSA has already issued a proposed rulemaking. Congress has introduced legislation to force FMCSA to act on timely basis if it does not on its own.

Mar 9, 2011 by Dave Kraft

2011 Game Developers Conference

It was an exciting week in San Francisco at the 2011 Game Developers Conference. Mobile gaming has truly never looked so good with new, gaming-focused smartphones such as Sony Ericsson’s XperiaTM PLAY and larger screen tablets such as HP’s new TouchPad .

Mar 8, 2011 by Michelle Leyden Li

Next Up: Faster Snapdragon™ Single-CPU Smartphones & Tablets

Qualcomm was the first in the industry to deliver a 1GHz processor for smartphones. We are again at the forefront with the announcements by HP and HTC for the first mobile devices powered by our latest Snapdragon single-CPU processor, the MSM8x55 chipset.

Mar 7, 2011 by Anita Hix

A Writer’s Adventures on the Digital Frontier

Novelist and non-fiction author Paula DiPerna is a strategic environmental and philanthropic policy advisor, an insider in the new era of digital publishing and a personal friend. For an insider’s viewpoint, I asked her to offer her impressions on the recently completed Tools of Change for Publishing Conference 2011. Opinions expressed here are her own, and I welcome the dialogue.

Mar 4, 2011

Snapdragon™ Adreno 220 GPU Powers "Desert Winds" Game at MWC

Attendees of Mobile World Congress 2011 got to see the newest generation of the Adreno GPU, Adreno 220, in action as part of the new Desert Winds game demo at Qualcomm’s booth. The graphics performance, new 3D effects, and level of graphical realism now possible with the dual-core Snapdragon MSM8660 chipset and its Adreno 220 GPU grabbed the attention of virtually all passing by our booth.

Mar 1, 2011 by Brent Sammons

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